However, if you're opting to run the game at high frame-rates, DX12 is the better option when you're CPU-constrained instead.įor our tests then, DX11 it is. Generally speaking, if you are not CPU-constrained, DX11 can provide faster results than DX12 - so in our mid-range test rig using a Core i5 8400 with GTX 1060, graphics are our primary bottleneck, meaning that DX11 is the best choice. After running some benchmarks, we found plus and minus points for each API. Going into the game, the first big decision to make from a settings perspective is whether to run under DX11 or the experimental DX12 option. Can you run at 1080p at 60 frames per second on a mid-range PC? With some judicious settings tweaks it is possible - and you won't be losing much in the way of visual fidelity either. Regardless, Gearbox has shipped the game with a raft of graphical settings to play with, along with support for both DX11 and DX12 APIs. Historically, it's also been relatively easy to run on PC too - but there is the sense that Borderlands 3 isn't quite so optimal. However, NIS 85% still looks pretty good while also getting 10% to 15% more FPS.įor in-depth comparisons, you can check out this video by KitGuruTech.While Borderlands as a franchise is an acknowledged best seller on consoles, the series plays best on PC thanks in no small part to the keyboard/mouse interface and higher framer-rates. The difference in quality is definitely noticeable, especially if you take a closer look at Kratos’ armor or axe. Only use NIS if your card doesn’t support either.Īlso, remember that not all games may have an option for Fullscreen, so you won’t be able to use NIS.īelow is a comparison of NIS at 85% scaling (1632 x 918) and NIS off (native 1080p). Note: God of War is not the best example as it already has both DLSS and FSR, which are better than NIS. That’s it! You’ll now have more FPS in your game while image quality has been maintained. Once selected, hit Apply (if required) and enjoy your game!.Select one of the newly generated resolutions (table above).Change Display Mode to Fullscreen (or Windowed).Go into the game’s settings and into the Video/Display/Graphics options.NIS is enabled, so it’s time to use it in-game. On the other hand, if you use 1129 x 635, the image quality won’t be as high, but you will get a considerable boost in framerate. So, if you’re on 1080p and use the 1632 x 918 resolution, you will get the clearest image and the lowest boost in FPS. Here’s a table of the generated resolutions based on input resolution: Scaling Additionally, you can play around with the Sharpening and Ignore Film Grain filters to optimize your in-game visuals.Īfter enabling NIS, several input resolutions will be generated that you will need to apply in-game to utilize the benefits of this feature.Click it, and in the newly opened window, select On.Look for Image Sharpening (the first one). In front of you should be a list of settings.Once the Control Panel is open, head over to Manage 3D Settings on the menu on the left.Right-click on an empty space on your desktop and select Nvidia Control Panel.You will need to enable Nvidia Image Scaling first before using it in-game. Supposedly this new update will bring a better FPS boost at a lower cost on quality. Until now, this feature has not been used regularly, but as of November 2021, this image-upscaling technology has been updated to use a so-called 6-tap filter with four directional scaling, as explained in Nvidia’s blog post. Source article: From NVIDIA DLSS 2.3 To NVIDIA Image Scaling This feature that takes the image from a smaller input resolution and with directional upscaling and a bit of sharpening outputs an image that seems to be of higher resolution, ultimately boosting in-game FPS. Instead, it uses a combination of sharpening and an upscaling algorithm. Unlike DLSS, Nvidia Image Scaling is a driver-based upscaling feature, and it doesn’t use AI or any other fancy stuff like Tensor core.
0 Comments
Leave a Reply. |